|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
Game class which defines
a repeated game, and classes for constructing,
manipulating and analyzing games.
See:
Description
| Class Summary | |
|---|---|
| BimatrixGame | This class extends Game and stores a
repeated game where the stage game payoffs are
stored as 2D arrays |
| Game | An abstract class representing a repeated game |
| GameFactory | This class has methods building special predefined games. |
| GamutGameTransformer | This class transforms games generated by the GAMUT
suite of polymatrix game generators into an rgsolve
BimatrixGame object. |
| StageGameMethods | This class contains helper methods for manipulating games and performing basic operations on them |
| Enum Summary | |
|---|---|
| GameFactory.FIELD_TYPE | An enum for types of fields in games, REAL and INT |
Contains the Game class which defines
a repeated game, and classes for constructing,
manipulating and analyzing games.
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||