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| Packages that use edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler | |
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| edu.princeton.repeatedgames.rgsolve | Contains the core classes of the rgsolve package,
including the solver class RGSolve,
the solver settings AlgoParameters,
and data structures like RGSolution
for storing game solutions and algorithm information. |
| edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler | A subpackage used in dynamically defining, compiling and loading games from user-written source code from within the rgsolve GUI. |
| Classes in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler used by edu.princeton.repeatedgames.rgsolve | |
|---|---|
| GameCodeData
A class that defines the bare-bones of a Game
extension via the source code that it would involve. |
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| Classes in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler used by edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler | |
|---|---|
| GameCodeData
A class that defines the bare-bones of a Game
extension via the source code that it would involve. |
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| GameWriter.TextArea
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| MemoryByteCode
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| SpecialClassLoader
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| TempGameHolder
An abstract class defining a temporary game held in memory. |
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