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RGSolve,
the solver settings AlgoParameters,
and data structures like RGSolution
for storing game solutions and algorithm information.Game class which defines
a repeated game, and classes for constructing,
manipulating and analyzing games.Game
for some games of interest, including Oligopoly models and
examples from the Abreu-Sannikov 2013 paper.GameExtremePoint,
which defines an equilibrium extreme point of V*
and how it is generated.p1 and p2;
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